vector-0.12.0.1: Efficient Arrays

Copyright(c) Roman Leshchinskiy 2008-2011
LicenseBSD-style
MaintainerRoman Leshchinskiy <rl@cse.unsw.edu.au>
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Data.Vector.Generic.Mutable.Base

Description

Class of mutable vectors

Synopsis

Documentation

class MVector v a where #

Class of mutable vectors parametrised with a primitive state token.

Methods

basicLength :: v s a -> Int #

Length of the mutable vector. This method should not be called directly, use length instead.

basicUnsafeSlice :: Int -> Int -> v s a -> v s a #

Yield a part of the mutable vector without copying it. This method should not be called directly, use unsafeSlice instead.

basicOverlaps :: v s a -> v s a -> Bool #

Check whether two vectors overlap. This method should not be called directly, use overlaps instead.

basicUnsafeNew :: PrimMonad m => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. This method should not be called directly, use unsafeNew instead.

basicInitialize :: PrimMonad m => v (PrimState m) a -> m () #

Initialize a vector to a standard value. This is intended to be called as part of the safe new operation (and similar operations), to properly blank the newly allocated memory if necessary.

Vectors that are necessarily initialized as part of creation may implement this as a no-op.

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length and fill it with an initial value. This method should not be called directly, use replicate instead.

basicUnsafeRead :: PrimMonad m => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. This method should not be called directly, use unsafeRead instead.

basicUnsafeWrite :: PrimMonad m => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. This method should not be called directly, use unsafeWrite instead.

basicClear :: PrimMonad m => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors. This method should not be called directly, use clear instead.

basicSet :: PrimMonad m => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value. This method should not be called directly, use set instead.

basicUnsafeCopy :: PrimMonad m => v (PrimState m) a -> v (PrimState m) a -> m () #

Copy a vector. The two vectors may not overlap. This method should not be called directly, use unsafeCopy instead.

basicUnsafeMove :: PrimMonad m => v (PrimState m) a -> v (PrimState m) a -> m () #

Move the contents of a vector. The two vectors may overlap. This method should not be called directly, use unsafeMove instead.

basicUnsafeGrow :: PrimMonad m => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. This method should not be called directly, use unsafeGrow instead.

Instances

MVector MVector a # 

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Prim a => MVector MVector a # 

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Storable a => MVector MVector a # 

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

MVector MVector Bool # 
MVector MVector Char # 
MVector MVector Double # 
MVector MVector Float # 
MVector MVector Int # 
MVector MVector Int8 # 
MVector MVector Int16 # 
MVector MVector Int32 # 
MVector MVector Int64 # 
MVector MVector Word # 
MVector MVector Word8 # 
MVector MVector Word16 # 
MVector MVector Word32 # 
MVector MVector Word64 # 
MVector MVector () # 

Methods

basicLength :: MVector s () -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s () -> MVector s () #

basicOverlaps :: MVector s () -> MVector s () -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) ()) #

basicInitialize :: PrimMonad m => MVector (PrimState m) () -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> () -> m (MVector (PrimState m) ()) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) () -> Int -> m () #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) () -> Int -> () -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) () -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) () -> () -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) () -> Int -> m (MVector (PrimState m) ()) #

Unbox a => MVector MVector (Complex a) # 
(Unbox a, Unbox b) => MVector MVector (a, b) # 

Methods

basicLength :: MVector s (a, b) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b) -> MVector s (a, b) #

basicOverlaps :: MVector s (a, b) -> MVector s (a, b) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b) -> m (MVector (PrimState m) (a, b)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (a, b) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> (a, b) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b) -> (a, b) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (MVector (PrimState m) (a, b)) #

(Unbox a, Unbox b, Unbox c) => MVector MVector (a, b, c) # 

Methods

basicLength :: MVector s (a, b, c) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c) -> MVector s (a, b, c) #

basicOverlaps :: MVector s (a, b, c) -> MVector s (a, b, c) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c) -> m (MVector (PrimState m) (a, b, c)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (a, b, c) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> (a, b, c) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c) -> (a, b, c) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (MVector (PrimState m) (a, b, c)) #

(Unbox a, Unbox b, Unbox c, Unbox d) => MVector MVector (a, b, c, d) # 

Methods

basicLength :: MVector s (a, b, c, d) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d) -> MVector s (a, b, c, d) #

basicOverlaps :: MVector s (a, b, c, d) -> MVector s (a, b, c, d) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d) -> m (MVector (PrimState m) (a, b, c, d)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (a, b, c, d) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> (a, b, c, d) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> (a, b, c, d) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (MVector (PrimState m) (a, b, c, d)) #

(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector MVector (a, b, c, d, e) # 

Methods

basicLength :: MVector s (a, b, c, d, e) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) #

basicOverlaps :: MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e) -> m (MVector (PrimState m) (a, b, c, d, e)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (a, b, c, d, e) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> (a, b, c, d, e) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> (a, b, c, d, e) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (MVector (PrimState m) (a, b, c, d, e)) #

(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector MVector (a, b, c, d, e, f) # 

Methods

basicLength :: MVector s (a, b, c, d, e, f) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) #

basicOverlaps :: MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e, f) -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (a, b, c, d, e, f) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> (a, b, c, d, e, f) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> (a, b, c, d, e, f) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #