vector-0.12.0.2: Efficient Arrays

Copyright(c) Roman Leshchinskiy 2008-2010
LicenseBSD-style
MaintainerRoman Leshchinskiy <rl@cse.unsw.edu.au>
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Data.Vector.Generic.Mutable

Contents

Description

Generic interface to mutable vectors

Synopsis

Class of mutable vector types

class MVector v a where #

Class of mutable vectors parametrised with a primitive state token.

Methods

basicLength :: v s a -> Int #

Length of the mutable vector. This method should not be called directly, use length instead.

basicUnsafeSlice #

Arguments

:: Int

starting index

-> Int

length of the slice

-> v s a 
-> v s a 

Yield a part of the mutable vector without copying it. This method should not be called directly, use unsafeSlice instead.

basicOverlaps :: v s a -> v s a -> Bool #

Check whether two vectors overlap. This method should not be called directly, use overlaps instead.

basicUnsafeNew :: PrimMonad m => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. This method should not be called directly, use unsafeNew instead.

basicInitialize :: PrimMonad m => v (PrimState m) a -> m () #

Initialize a vector to a standard value. This is intended to be called as part of the safe new operation (and similar operations), to properly blank the newly allocated memory if necessary.

Vectors that are necessarily initialized as part of creation may implement this as a no-op.

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length and fill it with an initial value. This method should not be called directly, use replicate instead.

basicUnsafeRead :: PrimMonad m => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. This method should not be called directly, use unsafeRead instead.

basicUnsafeWrite :: PrimMonad m => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. This method should not be called directly, use unsafeWrite instead.

basicClear :: PrimMonad m => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors. This method should not be called directly, use clear instead.

basicSet :: PrimMonad m => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value. This method should not be called directly, use set instead.

basicUnsafeCopy #

Arguments

:: PrimMonad m 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Copy a vector. The two vectors may not overlap. This method should not be called directly, use unsafeCopy instead.

basicUnsafeMove #

Arguments

:: PrimMonad m 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Move the contents of a vector. The two vectors may overlap. This method should not be called directly, use unsafeMove instead.

basicUnsafeGrow :: PrimMonad m => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. This method should not be called directly, use unsafeGrow instead.

Instances
MVector MVector a # 
Instance details

Defined in Data.Vector.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Prim a => MVector MVector a # 
Instance details

Defined in Data.Vector.Primitive.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Storable a => MVector MVector a # 
Instance details

Defined in Data.Vector.Storable.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

MVector MVector Bool # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Char # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Double # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Float # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int8 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int16 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int32 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int64 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word8 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word16 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word32 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word64 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector () # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s () -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s () -> MVector s () #

basicOverlaps :: MVector s () -> MVector s () -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) ()) #

basicInitialize :: PrimMonad m => MVector (PrimState m) () -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> () -> m (MVector (PrimState m) ()) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) () -> Int -> m () #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) () -> Int -> () -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) () -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) () -> () -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) () -> Int -> m (MVector (PrimState m) ()) #

Unbox a => MVector MVector (Complex a) # 
Instance details

Defined in Data.Vector.Unboxed.Base

(Unbox a, Unbox b) => MVector MVector (a, b) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b) -> MVector s (a, b) #

basicOverlaps :: MVector s (a, b) -> MVector s (a, b) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b) -> m (MVector (PrimState m) (a, b)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (a, b) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> (a, b) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b) -> (a, b) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (MVector (PrimState m) (a, b)) #

(Unbox a, Unbox b, Unbox c) => MVector MVector (a, b, c) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c) -> MVector s (a, b, c) #

basicOverlaps :: MVector s (a, b, c) -> MVector s (a, b, c) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c) -> m (MVector (PrimState m) (a, b, c)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (a, b, c) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> (a, b, c) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c) -> (a, b, c) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (MVector (PrimState m) (a, b, c)) #

(Unbox a, Unbox b, Unbox c, Unbox d) => MVector MVector (a, b, c, d) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c, d) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d) -> MVector s (a, b, c, d) #

basicOverlaps :: MVector s (a, b, c, d) -> MVector s (a, b, c, d) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d) -> m (MVector (PrimState m) (a, b, c, d)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (a, b, c, d) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> (a, b, c, d) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> (a, b, c, d) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (MVector (PrimState m) (a, b, c, d)) #

(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector MVector (a, b, c, d, e) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c, d, e) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) #

basicOverlaps :: MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e) -> m (MVector (PrimState m) (a, b, c, d, e)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (a, b, c, d, e) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> (a, b, c, d, e) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> (a, b, c, d, e) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (MVector (PrimState m) (a, b, c, d, e)) #

(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector MVector (a, b, c, d, e, f) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c, d, e, f) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) #

basicOverlaps :: MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e, f) -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (a, b, c, d, e, f) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> (a, b, c, d, e, f) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> (a, b, c, d, e, f) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

Accessors

Length information

length :: MVector v a => v s a -> Int #

Length of the mutable vector.

null :: MVector v a => v s a -> Bool #

Check whether the vector is empty

Extracting subvectors

slice :: MVector v a => Int -> Int -> v s a -> v s a #

Yield a part of the mutable vector without copying it.

init :: MVector v a => v s a -> v s a #

tail :: MVector v a => v s a -> v s a #

take :: MVector v a => Int -> v s a -> v s a #

drop :: MVector v a => Int -> v s a -> v s a #

splitAt :: MVector v a => Int -> v s a -> (v s a, v s a) #

unsafeSlice #

Arguments

:: MVector v a 
=> Int

starting index

-> Int

length of the slice

-> v s a 
-> v s a 

Yield a part of the mutable vector without copying it. No bounds checks are performed.

unsafeInit :: MVector v a => v s a -> v s a #

unsafeTail :: MVector v a => v s a -> v s a #

unsafeTake :: MVector v a => Int -> v s a -> v s a #

unsafeDrop :: MVector v a => Int -> v s a -> v s a #

Overlapping

overlaps :: MVector v a => v s a -> v s a -> Bool #

Check whether two vectors overlap.

Construction

Initialisation

new :: (PrimMonad m, MVector v a) => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length.

unsafeNew :: (PrimMonad m, MVector v a) => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. The memory is not initialized.

replicate :: (PrimMonad m, MVector v a) => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with an initial value.

replicateM :: (PrimMonad m, MVector v a) => Int -> m a -> m (v (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with values produced by repeatedly executing the monadic action.

clone :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m (v (PrimState m) a) #

Create a copy of a mutable vector.

Growing

grow :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive.

unsafeGrow :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive but this is not checked.

growFront :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

unsafeGrowFront :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Restricting memory usage

clear :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors.

Accessing individual elements

read :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m a #

Yield the element at the given position.

write :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position.

modify :: (PrimMonad m, MVector v a) => v (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position.

swap :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions.

exchange :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m a #

Replace the element at the give position and return the old element.

unsafeRead :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. No bounds checks are performed.

unsafeWrite :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. No bounds checks are performed.

unsafeModify :: (PrimMonad m, MVector v a) => v (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position. No bounds checks are performed.

unsafeSwap :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions. No bounds checks are performed.

unsafeExchange :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Int -> a -> m a #

Replace the element at the give position and return the old element. No bounds checks are performed.

Modifying vectors

nextPermutation :: (PrimMonad m, Ord e, MVector v e) => v (PrimState m) e -> m Bool #

Compute the next (lexicographically) permutation of given vector in-place. Returns False when input is the last permtuation

Filling and copying

set :: (PrimMonad m, MVector v a) => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value.

copy #

Arguments

:: (PrimMonad m, MVector v a) 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Copy a vector. The two vectors must have the same length and may not overlap.

move :: (PrimMonad m, MVector v a) => v (PrimState m) a -> v (PrimState m) a -> m () #

Move the contents of a vector. The two vectors must have the same length.

If the vectors do not overlap, then this is equivalent to copy. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.

unsafeCopy #

Arguments

:: (PrimMonad m, MVector v a) 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Copy a vector. The two vectors must have the same length and may not overlap. This is not checked.

unsafeMove #

Arguments

:: (PrimMonad m, MVector v a) 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Move the contents of a vector. The two vectors must have the same length, but this is not checked.

If the vectors do not overlap, then this is equivalent to unsafeCopy. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.

Internal operations

mstream :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a #

mstreamR :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a #

unstream :: (PrimMonad m, MVector v a) => Bundle u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the Bundle. The vector will grow exponentially if the maximum size of the Bundle is unknown.

unstreamR :: (PrimMonad m, MVector v a) => Bundle u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the Bundle from right to left. The vector will grow exponentially if the maximum size of the Bundle is unknown.

vunstream :: (PrimMonad m, Vector v a) => Bundle v a -> m (Mutable v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the Bundle. The vector will grow exponentially if the maximum size of the Bundle is unknown.

munstream :: (PrimMonad m, MVector v a) => MBundle m u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the monadic stream. The vector will grow exponentially if the maximum size of the stream is unknown.

munstreamR :: (PrimMonad m, MVector v a) => MBundle m u a -> m (v (PrimState m) a) #

Create a new mutable vector and fill it with elements from the monadic stream from right to left. The vector will grow exponentially if the maximum size of the stream is unknown.

transform :: (PrimMonad m, MVector v a) => (Stream m a -> Stream m a) -> v (PrimState m) a -> m (v (PrimState m) a) #

transformR :: (PrimMonad m, MVector v a) => (Stream m a -> Stream m a) -> v (PrimState m) a -> m (v (PrimState m) a) #

fill :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a -> m (v (PrimState m) a) #

fillR :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Stream m a -> m (v (PrimState m) a) #

unsafeAccum :: (PrimMonad m, MVector v a) => (a -> b -> a) -> v (PrimState m) a -> Bundle u (Int, b) -> m () #

accum :: (PrimMonad m, MVector v a) => (a -> b -> a) -> v (PrimState m) a -> Bundle u (Int, b) -> m () #

unsafeUpdate :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Bundle u (Int, a) -> m () #

update :: (PrimMonad m, MVector v a) => v (PrimState m) a -> Bundle u (Int, a) -> m () #

reverse :: (PrimMonad m, MVector v a) => v (PrimState m) a -> m () #

unstablePartition :: forall m v a. (PrimMonad m, MVector v a) => (a -> Bool) -> v (PrimState m) a -> m Int #

unstablePartitionBundle :: (PrimMonad m, MVector v a) => (a -> Bool) -> Bundle u a -> m (v (PrimState m) a, v (PrimState m) a) #

partitionBundle :: (PrimMonad m, MVector v a) => (a -> Bool) -> Bundle u a -> m (v (PrimState m) a, v (PrimState m) a) #