vector-0.12.0.2: Efficient Arrays

Copyright(c) Roman Leshchinskiy 2008-2011
LicenseBSD-style
MaintainerRoman Leshchinskiy <rl@cse.unsw.edu.au>
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Data.Vector.Generic.Mutable.Base

Description

Class of mutable vectors

Synopsis

Documentation

class MVector v a where #

Class of mutable vectors parametrised with a primitive state token.

Methods

basicLength :: v s a -> Int #

Length of the mutable vector. This method should not be called directly, use length instead.

basicUnsafeSlice #

Arguments

:: Int

starting index

-> Int

length of the slice

-> v s a 
-> v s a 

Yield a part of the mutable vector without copying it. This method should not be called directly, use unsafeSlice instead.

basicOverlaps :: v s a -> v s a -> Bool #

Check whether two vectors overlap. This method should not be called directly, use overlaps instead.

basicUnsafeNew :: PrimMonad m => Int -> m (v (PrimState m) a) #

Create a mutable vector of the given length. This method should not be called directly, use unsafeNew instead.

basicInitialize :: PrimMonad m => v (PrimState m) a -> m () #

Initialize a vector to a standard value. This is intended to be called as part of the safe new operation (and similar operations), to properly blank the newly allocated memory if necessary.

Vectors that are necessarily initialized as part of creation may implement this as a no-op.

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (v (PrimState m) a) #

Create a mutable vector of the given length and fill it with an initial value. This method should not be called directly, use replicate instead.

basicUnsafeRead :: PrimMonad m => v (PrimState m) a -> Int -> m a #

Yield the element at the given position. This method should not be called directly, use unsafeRead instead.

basicUnsafeWrite :: PrimMonad m => v (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. This method should not be called directly, use unsafeWrite instead.

basicClear :: PrimMonad m => v (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors. This method should not be called directly, use clear instead.

basicSet :: PrimMonad m => v (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value. This method should not be called directly, use set instead.

basicUnsafeCopy #

Arguments

:: PrimMonad m 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Copy a vector. The two vectors may not overlap. This method should not be called directly, use unsafeCopy instead.

basicUnsafeMove #

Arguments

:: PrimMonad m 
=> v (PrimState m) a

target

-> v (PrimState m) a

source

-> m () 

Move the contents of a vector. The two vectors may overlap. This method should not be called directly, use unsafeMove instead.

basicUnsafeGrow :: PrimMonad m => v (PrimState m) a -> Int -> m (v (PrimState m) a) #

Grow a vector by the given number of elements. This method should not be called directly, use unsafeGrow instead.

Instances
MVector MVector a # 
Instance details

Defined in Data.Vector.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Prim a => MVector MVector a # 
Instance details

Defined in Data.Vector.Primitive.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Storable a => MVector MVector a # 
Instance details

Defined in Data.Vector.Storable.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

MVector MVector Bool # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Char # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Double # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Float # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int8 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int16 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int32 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Int64 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word8 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word16 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word32 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector Word64 # 
Instance details

Defined in Data.Vector.Unboxed.Base

MVector MVector () # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s () -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s () -> MVector s () #

basicOverlaps :: MVector s () -> MVector s () -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) ()) #

basicInitialize :: PrimMonad m => MVector (PrimState m) () -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> () -> m (MVector (PrimState m) ()) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) () -> Int -> m () #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) () -> Int -> () -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) () -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) () -> () -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) () -> MVector (PrimState m) () -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) () -> Int -> m (MVector (PrimState m) ()) #

Unbox a => MVector MVector (Complex a) # 
Instance details

Defined in Data.Vector.Unboxed.Base

(Unbox a, Unbox b) => MVector MVector (a, b) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b) -> MVector s (a, b) #

basicOverlaps :: MVector s (a, b) -> MVector s (a, b) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b) -> m (MVector (PrimState m) (a, b)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (a, b) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> (a, b) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b) -> (a, b) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b) -> MVector (PrimState m) (a, b) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b) -> Int -> m (MVector (PrimState m) (a, b)) #

(Unbox a, Unbox b, Unbox c) => MVector MVector (a, b, c) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c) -> MVector s (a, b, c) #

basicOverlaps :: MVector s (a, b, c) -> MVector s (a, b, c) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c) -> m (MVector (PrimState m) (a, b, c)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (a, b, c) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> (a, b, c) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c) -> (a, b, c) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c) -> MVector (PrimState m) (a, b, c) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c) -> Int -> m (MVector (PrimState m) (a, b, c)) #

(Unbox a, Unbox b, Unbox c, Unbox d) => MVector MVector (a, b, c, d) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c, d) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d) -> MVector s (a, b, c, d) #

basicOverlaps :: MVector s (a, b, c, d) -> MVector s (a, b, c, d) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d) -> m (MVector (PrimState m) (a, b, c, d)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (a, b, c, d) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> (a, b, c, d) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> (a, b, c, d) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> MVector (PrimState m) (a, b, c, d) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d) -> Int -> m (MVector (PrimState m) (a, b, c, d)) #

(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e) => MVector MVector (a, b, c, d, e) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c, d, e) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) #

basicOverlaps :: MVector s (a, b, c, d, e) -> MVector s (a, b, c, d, e) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e) -> m (MVector (PrimState m) (a, b, c, d, e)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (a, b, c, d, e) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> (a, b, c, d, e) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> (a, b, c, d, e) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> MVector (PrimState m) (a, b, c, d, e) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e) -> Int -> m (MVector (PrimState m) (a, b, c, d, e)) #

(Unbox a, Unbox b, Unbox c, Unbox d, Unbox e, Unbox f) => MVector MVector (a, b, c, d, e, f) # 
Instance details

Defined in Data.Vector.Unboxed.Base

Methods

basicLength :: MVector s (a, b, c, d, e, f) -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) #

basicOverlaps :: MVector s (a, b, c, d, e, f) -> MVector s (a, b, c, d, e, f) -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

basicInitialize :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> (a, b, c, d, e, f) -> m (MVector (PrimState m) (a, b, c, d, e, f)) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (a, b, c, d, e, f) #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> (a, b, c, d, e, f) -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> (a, b, c, d, e, f) -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> MVector (PrimState m) (a, b, c, d, e, f) -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) (a, b, c, d, e, f) -> Int -> m (MVector (PrimState m) (a, b, c, d, e, f)) #