Copyright  (c) 20132015 diagramslib team (see LICENSE) 

License  BSDstyle (see LICENSE) 
Maintainer  diagramsdiscuss@googlegroups.com 
Safe Haskell  None 
Language  Haskell2010 
Drawing arrows in two dimensions. For a tutorial on drawing arrows using this module, see the diagrams website: http://projects.haskell.org/diagrams/doc/arrow.html.
 arrowV :: (TypeableFloat n, Renderable (Path V2 n) b) => V2 n > QDiagram b V2 n Any
 arrowV' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > V2 n > QDiagram b V2 n Any
 arrowAt :: (TypeableFloat n, Renderable (Path V2 n) b) => Point V2 n > V2 n > QDiagram b V2 n Any
 arrowAt' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > Point V2 n > V2 n > QDiagram b V2 n Any
 arrowBetween :: (TypeableFloat n, Renderable (Path V2 n) b) => Point V2 n > Point V2 n > QDiagram b V2 n Any
 arrowBetween' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > Point V2 n > Point V2 n > QDiagram b V2 n Any
 connect :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any
 connect' :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => ArrowOpts n > n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any
 connectPerim :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => n1 > n2 > Angle n > Angle n > QDiagram b V2 n Any > QDiagram b V2 n Any
 connectPerim' :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => ArrowOpts n > n1 > n2 > Angle n > Angle n > QDiagram b V2 n Any > QDiagram b V2 n Any
 connectOutside :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any
 connectOutside' :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => ArrowOpts n > n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any
 arrow :: (TypeableFloat n, Renderable (Path V2 n) b) => n > QDiagram b V2 n Any
 arrow' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > n > QDiagram b V2 n Any
 arrowFromLocatedTrail :: (Renderable (Path V2 n) b, RealFloat n, Typeable n) => Located (Trail V2 n) > QDiagram b V2 n Any
 arrowFromLocatedTrail' :: (Renderable (Path V2 n) b, RealFloat n, Typeable n) => ArrowOpts n > Located (Trail V2 n) > QDiagram b V2 n Any
 data ArrowOpts n = ArrowOpts {
 _arrowHead :: ArrowHT n
 _arrowTail :: ArrowHT n
 _arrowShaft :: Trail V2 n
 _headGap :: Measure n
 _tailGap :: Measure n
 _headStyle :: Style V2 n
 _headLength :: Measure n
 _tailStyle :: Style V2 n
 _tailLength :: Measure n
 _shaftStyle :: Style V2 n
 arrowHead :: Lens' (ArrowOpts n) (ArrowHT n)
 arrowTail :: Lens' (ArrowOpts n) (ArrowHT n)
 arrowShaft :: Lens' (ArrowOpts n) (Trail V2 n)
 headGap :: Lens' (ArrowOpts n) (Measure n)
 tailGap :: Lens' (ArrowOpts n) (Measure n)
 gaps :: Traversal' (ArrowOpts n) (Measure n)
 gap :: Traversal' (ArrowOpts n) (Measure n)
 headTexture :: TypeableFloat n => Lens' (ArrowOpts n) (Texture n)
 headStyle :: Lens' (ArrowOpts n) (Style V2 n)
 headLength :: Lens' (ArrowOpts n) (Measure n)
 tailTexture :: TypeableFloat n => Lens' (ArrowOpts n) (Texture n)
 tailStyle :: Lens' (ArrowOpts n) (Style V2 n)
 tailLength :: Lens' (ArrowOpts n) (Measure n)
 lengths :: Traversal' (ArrowOpts n) (Measure n)
 shaftTexture :: TypeableFloat n => Lens' (ArrowOpts n) (Texture n)
 shaftStyle :: Lens' (ArrowOpts n) (Style V2 n)
 straightShaft :: OrderedField n => Trail V2 n
 module Diagrams.TwoD.Arrowheads
Examples
Example 1
 Connecting two diagrams at their origins. sq = square 2 # showOrigin # lc darkgray # lw ultraThick ds = (sq # named "left")  strutX 3  (sq # named "right") shaft = cubicSpline False ( map p2 [(0, 0), (1, 0), (1, 0.2), (2, 0.2)]) example1 = ds # connect' (with & arrowHead .~ dart & arrowTail .~ quill & arrowShaft .~ shaft & headLength .~ huge & tailLength .~ veryLarge) "left" "right" # pad 1.1
Example 2
 Comparing connect, connectPerim, and arrowAt. oct = octagon 1 # lc darkgray # lw ultraThick # showOrigin dias = oct # named "first"  strut 3  oct # named "second"  Connect two diagrams and two points on their trails. ex12 = dias # connect' (with & lengths .~ veryLarge) "first" "second" # connectPerim' (with & lengths .~ veryLarge) "first" "second" (15/16 @@ turn) (9/16 @@ turn)  Place an arrow at (0,0) the size and direction of (0,1). ex3 = arrowAt origin unit_Y example2 = (ex12 <> ex3) # centerXY # pad 1.1
Creating arrows
arrowV :: (TypeableFloat n, Renderable (Path V2 n) b) => V2 n > QDiagram b V2 n Any #
arrowV v
creates an arrow with the direction and norm of
the vector v
(with its tail at the origin), using default
parameters.
arrowV' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > V2 n > QDiagram b V2 n Any #
arrowV' v
creates an arrow with the direction and norm of
the vector v
(with its tail at the origin).
arrowAt :: (TypeableFloat n, Renderable (Path V2 n) b) => Point V2 n > V2 n > QDiagram b V2 n Any #
Create an arrow starting at s with length and direction determined by the vector v.
arrowAt' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > Point V2 n > V2 n > QDiagram b V2 n Any #
arrowBetween :: (TypeableFloat n, Renderable (Path V2 n) b) => Point V2 n > Point V2 n > QDiagram b V2 n Any #
arrowBetween s e
creates an arrow pointing from s
to e
with default parameters.
arrowBetween' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > Point V2 n > Point V2 n > QDiagram b V2 n Any #
arrowBetween' opts s e
creates an arrow pointing from s
to
e
using the given options. In particular, it scales and
rotates arrowShaft
to go between s
and e
, taking head,
tail, and gaps into account.
connect :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any #
Connect two diagrams with a straight arrow.
connect' :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => ArrowOpts n > n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any #
Connect two diagrams with an arbitrary arrow.
connectPerim :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => n1 > n2 > Angle n > Angle n > QDiagram b V2 n Any > QDiagram b V2 n Any #
Connect two diagrams at point on the perimeter of the diagrams, choosen by angle.
connectPerim' :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => ArrowOpts n > n1 > n2 > Angle n > Angle n > QDiagram b V2 n Any > QDiagram b V2 n Any #
connectOutside :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any #
Draw an arrow from diagram named "n1" to diagram named "n2". The arrow lies on the line between the centres of the diagrams, but is drawn so that it stops at the boundaries of the diagrams, using traces to find the intersection points.
connectOutside' :: (TypeableFloat n, Renderable (Path V2 n) b, IsName n1, IsName n2) => ArrowOpts n > n1 > n2 > QDiagram b V2 n Any > QDiagram b V2 n Any #
arrow :: (TypeableFloat n, Renderable (Path V2 n) b) => n > QDiagram b V2 n Any #
arrow len
creates an arrow of length len
with default
parameters, starting at the origin and ending at the point
(len,0)
.
arrow' :: (TypeableFloat n, Renderable (Path V2 n) b) => ArrowOpts n > n > QDiagram b V2 n Any #
arrow' opts len
creates an arrow of length len
using the
given options, starting at the origin and ending at the point
(len,0)
. In particular, it scales the given arrowShaft
so
that the entire arrow has length len
.
arrowFromLocatedTrail :: (Renderable (Path V2 n) b, RealFloat n, Typeable n) => Located (Trail V2 n) > QDiagram b V2 n Any #
Turn a located trail into a default arrow by putting an arrowhead at the end of the trail.
arrowFromLocatedTrail' :: (Renderable (Path V2 n) b, RealFloat n, Typeable n) => ArrowOpts n > Located (Trail V2 n) > QDiagram b V2 n Any #
Turn a located trail into an arrow using the given options.
Options
ArrowOpts  

TypeableFloat n => Default (ArrowOpts n) #  
headGap :: Lens' (ArrowOpts n) (Measure n) #
Distance to leave between the head and the target point.
tailGap :: Lens' (ArrowOpts n) (Measure n) #
Distance to leave between the starting point and the tail.
gaps :: Traversal' (ArrowOpts n) (Measure n) #
Set both the headGap
and tailGap
simultaneously.
gap :: Traversal' (ArrowOpts n) (Measure n) #
Same as gaps, provided for backward compatiiblity.
headTexture :: TypeableFloat n => Lens' (ArrowOpts n) (Texture n) #
A lens for setting or modifying the texture of an arrowhead. For
example, one may write ... (with & headTexture .~ grad)
to get an
arrow with a head filled with a gradient, assuming grad has been
defined. Or ... (with & headTexture .~ solid blue
to set the head
color to blue. For more general control over the style of arrowheads,
see headStyle
.
headStyle :: Lens' (ArrowOpts n) (Style V2 n) #
Style to apply to the head. headStyle
is modified by using the lens
combinator %~
to change the current style. For example, to change
an opaque black arrowhead to translucent orange:
(with & headStyle %~ fc orange . opacity 0.75)
.
headLength :: Lens' (ArrowOpts n) (Measure n) #
The length from the start of the joint to the tip of the head.
tailTexture :: TypeableFloat n => Lens' (ArrowOpts n) (Texture n) #
A lens for setting or modifying the texture of an arrow
tail. This is *not* a valid lens (see committed
).
tailLength :: Lens' (ArrowOpts n) (Measure n) #
The length of the tail plus its joint.
lengths :: Traversal' (ArrowOpts n) (Measure n) #
Set both the headLength
and tailLength
simultaneously.
shaftTexture :: TypeableFloat n => Lens' (ArrowOpts n) (Texture n) #
A lens for setting or modifying the texture of an arrow shaft.
straightShaft :: OrderedField n => Trail V2 n #
Straight line arrow shaft.
See Diagrams.TwoD.Arrowheads for a list of standard arrowheads and help creating your own.
module Diagrams.TwoD.Arrowheads